#
Understanding the Config
Since this mod relies on Cloth Config and provides a config screen, I would suggest using the config screen to make changes to the config.
However, if it's needed to make manual changes, here is a short explanation of what each option does:
showProgressText
-> This Enables/Disables the loading/memory text that forge shows on the Loading Screen (FORGE ONLY).
Valid values are true
or false
progressBarType
-> This controls what type of progress bar is used.
Valid values are Vanilla, Bossbar, Custom, Logo, Background, Hidden
.
logoStyle
-> This controls what logo should be shown.
Valid values are Mojang, Aspect1to1, Hidden
. When set to Aspect1to1, it uses a custom logo of your choice. This logo must be 512px x 512px.
backgroundImage
-> This controls if the loading screen background is an image or color
Valid values are true
or false
backgroundColor
-> Here you define what color to use for the loading screen background.
This has no effect when backgroundImage is set to true.
Color values must be in decimal format. If you use the ingame config, it has to be a hex code. You can use this site to help with the conversion: https://www.mathsisfun.com/hexadecimal-decimal-colors.html
progressBarColor
-> Here you can define the color of the progress bar.
This only has effect when progressBarType is set to Vanilla
Color values must be in decimal format. If you use the ingame config, it has to be a hex code. You can use this site to help with the conversion: https://www.mathsisfun.com/hexadecimal-decimal-colors.html
progressFrameColor
-> Here you can define the color of the frame around the progress bar.
This only has effect when progressBarType is set to Vanilla
Color values must be in decimal format. If you use the ingame config, it has to be a hex code. You can use this site to help with the conversion: https://www.mathsisfun.com/hexadecimal-decimal-colors.html
customProgressBarMode
-> This defines if your Custom progress bar texture should be stretched out or clipped to the percent loaded.
Valid values are Linear
or Stretch
This only has effect when the progressBarType is set to Custom
customProgressBarBackground
-> This defines if your custom progress bar also has a custom background
This only has effect when the progressBarType is set to Custom
Valid values are true
or false
#
Textures
This section is about defining your custom images to use. Images must be placed inside your config/simplesplashscreen folder
Images can only be JPG, PNG or GIF. There is currently no support for any other image type.
BackgroundTexture
-> This is the name of your Background image to use.
MojangLogo
-> The logo to use when the logoStyle is set to mojang
Aspect1to1Logo
-> This is the image to use when logoStyle is set to Aspect1to1. This image must be a 512px x 512px image!
BossBarTexture
-> This is the image to use when progressBarType is set to Bossbar
CustomBarTexture
-> This is the image to use for your custom progress bar
CustomBarBackgroundTexture
-> This is the image to use for your custom progress bar background
You can find out how to properly create these images here: Creating Custom Images